City-builder puzzle game aiming to shed light on sustainable planning, such as the 15-minute city. It was developed in a team for a client - Smart Cities Research Group at Saxion University.

Period Team Engine Platform
Oct 2023- Feb 2024 8 Unreal PC

https://youtu.be/B33argBsV34


Responsibilities



High-Level Design Overview


Design Pillars

Clarity

The player sees the advantages of real-life 15-minute cities.

Impact

The player feels that with a few actions, they can make a crisp noticeable impact.

Intuitive

The player can intuitively grasp the functionality of the game.

Dutch

The player can see the setting is a regular Dutch town.