Worked on an Undisclosed MMORPG game with turn-based grid combat and an Undisclosed mobile idle game as a game design intern, junior game designer, and later medior game designer. I was responsible for balancing, pitching, and designing features regarding UX, combat, content, and economy, amongst others.

Period Team Engine Platform
Sep 2022 - Sep 2023

Oct 2024 - Jun 2026 | 15+ | Unity | PC |


Responsibilities


As a Junior